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[2026-06-29] Ymirheim Development Stream

Duration: 5:25:44

This time we managed to finish the base implementation of the new AI action system. Which at this point is still more like a proof of concept, but it actually works and it allowed us to finally get rid of the last piece of hard-coded logic for the combat simulations. Now our simulated characters behave as defined in the AI actions table, which is nice. But there’s still a lot to do before this system becomes actually useful and can replace the existing NPC skills system.