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[2026-08-31] Can we make this boss actually fun? 🐉 Reviving abandoned MMORPG 🧙 !Ymirheim

Duration: 4:13:05

Time to overhaul the Boss Pukui combat and make it more interesting. This time we created a new skill for the boss, that creates a region on the ground that heals the boss and its summons within range. Mechanics-wise the skill wasn’t too hard to implement, we reused the ability to spawn temporary structures for it. But the visual effects proved to be more challenging. Not only because the level editor makes it super hard to create or edit particle effects, but also because I’m not very good at particle effects at all. But we managed to make it work and look decent enough, so I’m happy with that.

And even though this is just the beginning of the boss combat overhaul, I think we would have to put it on a short pause for now. Because now we really need to teach our simulated characters to actually move around, avoid AoE spells and be able to pull the boss out of this healing area to be able to kill it. We’ll work on that on the next Ymirheim development stream.

PS. Technical problems are still chasing me. This time for some weird reason audio tracks got mixed up and YouTube received the track with the music included (which automatically blocking the stream), while the other streaming platforms were without any music for half of the stream. Sorry about that. The VOD seems to be fine though, just with a ton of copyright claims attached. Hopefully they won’t take down the whole video because of that. I’ll try to find and fix this glitch it so it never happens again.