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[2024-01-30] Ymirheim Development Stream

Duration: 4:47:35

This time we solved a bunch of client-server synchronization problems regarding NPC movement, figured out the rest of the navmesh builder settings, re-exported the geometry from the game one more time (this time including all the hidden objects), and recreated the navmeshes for medium/small sized entities. Next time we’d need to solve some weird bugs that we discovered at the end of the stream and generate navmeshes for big entities.