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[2026-07-22] Ymirheim Development Stream

Duration: 4:28:16

This time we cleaned up all the code related to combat simulation and created a single universal implementation that can be used from both the command line interface and with the in-game GM chat command. We also managed to implement a way to properly stop the simulation and despawn all the entities. And we implemented basic movement for the simulated characters, so now they can chase their targets or run away from them depending on what we define in the scenario file.