On the second stream of the day we finally finished Conker’s Bad Fur Day, yay!
We managed to finish the stupid submarine part surprisingly quickly this time, although I was close to giving up on it, that particular section wasn’t very fun at all, it felt like an extremely bad game design. But we managed to do it, and the final boss after that. Which ended up being pretty simple to beat.
Getting back from that war section though proved to be most challenging task in the game though. Especially getting through the teddies with the rocket launchers that oneshot you. And I’m proud to say that I’ve managed to cheese the very last part of that section, don’t know if I’d manage to do it the intended way ever.
Then we ended up in the Matrix, fighting the janky controls again, and beating up the Alien (yes, the Alien).
Overall, the game was amazing, but unnecessarily hard just because of the janky controls and, what if felt like at times, unpolished gameplay and the lack of testing.
The game has a very unique style, nice music, cool jokes and pop culture references, tons of various impressive gameplay mechanics… But it would be so much more enjoyable if it would’ve been a little bit more polished. If the devs would just made the controls a little bit more consistent and responsive, camera not to get stuck in the walls, made Conker stick to the ledges a little bit, even that would make an enormous difference.