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[2024-05-08] Ymirheim Development Stream

Duration: 4:05:13

This time we fixed another couple of problems with skill queue and global cooldowns, now skill usage should feel way better. Also we adjusted mana regen for monsters so they don’t spam their skills as much. And we did a lot of small changes to the skills across multiple classes, adjusting mana cost, rage requirements, etc. And looks like we’ve found another problem with balancing: adventurers feel very weak on higher levels how. I guess this is something we’ll have to look at next stream.