This time we sorted out more problems with zone-wide monster spawns in combination with the navmeshes, created a couple more skills for Spores, and found out some weird bugs in pathfinding in one particular spot, which we’d have to fix next time.
This time we sorted out more problems with zone-wide monster spawns in combination with the navmeshes, created a couple more skills for Spores, and found out some weird bugs in pathfinding in one particular spot, which we’d have to fix next time.