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[2024-02-04] Ymirheim Development Stream

Duration: 7:11:34

This time we wrapped up some things that we left unfinished regarding the navmesh generation and processing and started our own implementation of the navigation in water. Which we actually almost finished, but ended up spending last couple of hours of the stream fighting some weird bugs that started appearing along the way. And only when I ended the stream and relaxed for a few moments, I realized the actual problem that was causing all those bugs. I guess this is what you get when you don’t get good sleep and focus on one problem too much ⇒ tunnel vision.